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Danny Huang
 About23 works · 06 chaptersUSC Iovine and Young Academy
BS, Arts, Technology and the Business of Innovation

Design Engineer · Fig. 1Design Engineer. Founder & Designer & Engineer

YimingHuang(Danny)

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 Manifesto

03 ¶ · 1 min

Paragraph 1 of 3. We fall asleep and wake up assuming we are the same person, but nothing guarantees unbroken selfhood except our own belief in it. Yet identity is prone to disruption: a split-second lapse in awareness, a traumatic event that disrupts memory, a flow state where the self dissolves into action. Selfhood is not the constant we assume it is, but somehow, our identity persists through these fractures. This is the genesis of my interest in Extended Reality.

Paragraph 2 of 3. If identity can stretch, shift, and adapt, then the flexibility of selfhood in virtual spaces is not about escapism as so many media and tech personalities insist; it’s about confronting the deeper question of what holds identity together. I’ve stepped into virtual bodies that were nothing like my own, yet within moments, they felt instinctively natural. A taller frame made me more confident; a different pair of legs altered how I moved, even how I thought about movement, though I remained myself. However, physical attributes are just the beginning.

Paragraph 3 of 3. If identity is shaped by the vessel it inhabits, then perhaps identity itself is an adaptable framework. As XR designers, can we discover ways to make digital embodiment leave not just fleeting impressions, but lasting changes in identity? If so, we can do so much more than just imagine new ways of communication, entertainment, and immersion; we can reconfigure and transform self-perception.

Reality,Reimagined.

 Coda— Yiming “Danny” Huang

 What I work on

23 works

Six verbs —sense04 projects, heal03 projects, build04 projects, ship04 projects, wear04 projects & make04 projects.

Six chapters, one thread — hands & bodies.

  1. 0104Sense

    Extended reality & perception

  2. 0203Heal

    Rehabilitation & haptics

  3. 0304Build

    Machines & circuits

  4. 0404Ship

    Software & AI products

  5. 0504Wear

    Fashion & wearables

  6. 0604Make

    Products & packaging

 Instruments

53 tools · 23 projects

Methods —Hand sketching 05 projects3D printing 04 projectsRendering 04 projectsFEA 02 projectsFoam models 02 projectsTechnical drawing 02 projects3D garment simulation 01 projectAR body scanning 01 projectCardboard models 01 projectEmbroidery 01 projectScale models 01 projectScreen printing 01 projectSoldering 01 project

Materials & parts —PLA 02 projectsAfference ring 01 projectBench power supply 01 projectBreadboard 01 projectCopper coil & magnet 01 projectDenim 01 projectFaded jet print 01 projectFlex sensors 01 projectLDR 01 projectLight meter 01 projectMultimeter 01 projectNOR-gate IC 01 projectRubberised print 01 projectServo motors 01 projectThermistor 01 projectV-belt drive 01 projectVelvet 01 project